Enemy Waters: Submarine and Warship battles - we present to your attention a three-dimensional sea battle, implemented on a non-standard principle. The project provides for two independent modes: multiplayer and history, while in the first case your opponent will be a real player, and in the second - artificial intelligence, that's all the difference. Gameplay traditionally starts from the training level, from which the user learns that it is necessary to explore the water area by means of svaypov in one direction or another, using a double tapa, a shot is made, and in the course of aiming it is necessary to direct their guns precisely to the enemy target. Destroying several surface or underwater targets in the training process, you can go to "free swimming". At the same time, in order to achieve the desired result, it is not always necessary to use the weapons available on board, the ram also does its job well. Develop the maximum speed and sharp nose of your ship, smash small ships and enemy boats into splinters, which will save ammunition, the amount of which is traditionally strictly limited. In the future, with a surface ship, you can change to a submarine, though, the gameplay from this does not change at all, unless you approach the enemy almost imperceptibly, catching it unawares. Graphically, the Enemy Waters project: Submarine and Warship battles looks solid, three-dimensional models of warships amaze with their detailed drawing, with physics, fortunately, everything is also in perfect order - an excellent chance to become an invincible thunderstorm of the seas and oceans.
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