Combat Combat List and Description
https://m.blog.naver.com/lom0923/221104126274
Monster list and description
https://m.blog.naver.com/lom0923/221104127625
*tear
- Tears are a means of proving my skills.
Basically, if you win a game you gain 10 points, and if you lose, you lose 10 points.
- Score by grade
0 to 50 = Bronze 3
60 ~ 100 = Bronze 2
110 ~ 150 = Bronze 1
160 ~ 200 = Silver 3
210 ~ 250 = Silver 2
260 ~ 300 = Silver 1
310 ~ 350 = Gold 3
360 ~ 400 = Gold 2
410 ~ 500 = Gold 1
510 ~ 600 = Platinum [ha]
610 ~ 800 = Platinum [Top]
810 ~ 1000 = Diamond [ha]
1010 ~ 1300 = Diamond [Top]
1310 ~ 1700 = Master
1710 ~ = Challenger
* In-game button available location guidance
Basically, there are two places in Legend of Monster: Duel and Therapy.
You can fight in a duel, you can not fight at a medical center, but you can buy and recover equipment.
Below are available buttons for each position.
Dueling: Use of Potion (3 times), Basic Attack, Skill (1,2,3), Return
Therapy Station: Increased random ability (equipment purchase), basic attack
Next, the following is the effect of the clinic.
- Stamina and mana recovery
- Potion 3 times charge
* Effects per button
RETURN: This button allows you to move from "Duel" to "Therapy Station". (Re-cooldown is 2 minutes (120 seconds))
Increase Random Stats: Think of this button as buying equipment. However, the ability of the equipment is random. You need 300 gold for one purchase.
Random Potion Use: This button can be used when there is no health or mana in the duel. However, it is random to regain stamina or charge mana, and you will need 150 gold at the time of purchase. (Potion lasts for 5 seconds)
Basic Attack: Almost all combat soldiers are attacked by 1 to 5% of their power.
There is no cooldown like Reuse, so if you press this button, you will be immediately moved to the treatment center -> Duel.
Skill (1, 2, 3): All combat soldiers have 3 skills. For reference, the third skill is the most important skill. The skill consumes mana, and there is cooldown for reuse.
Select Combat Soldier: This button is used to start the game. If you press this button, you will see a list of combat combatants.
* Each ability level guide
Power: The base attack and skill damage increases in proportion to power.
Defense: Damage from monsters decreases by armor.
Gold: Obtains +1 bonus per second by default.
Level: As the level increases, the combat strength increases.
Play Time: Monsters become stronger as play time gets longer!
Play a lot. Thank you.
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